SOUTHERN OHIO DARTING ASSOCIATION
All players must be registered, fully paid, and a
non-restricted member of the Southern Ohio Darting Association
Members must carry their S.O.D.A. membership
card on league nights. If a challenge is made regarding the
legality of a player and the player can’t produce their S.O.D.A.
card, the match will be played under protest until the card is
It is the expectation of the Board that the team
roster be set and filed before seeding. If circumstances require
any change to the roster, a minimum of three Board members must
approve the new player prior to any league participation.
Any rostered player participating in a league match on a set team
cannot leave that team to play with another team during the half
No new players may be added to any team’s roster
after the mid-point of the session without the approval of the
In the event that a team wishes to add a new player
to their roster, the team captain must adhere to the following
1. The divisional representative must have the
new player application form and player fee before 5:00 p.m. the
Friday previous to the regularly scheduled Tuesday match when the
new player is needed.
2. Your divisional rep will then follow
the board procedure to have your new player approved for play and
added to the team roster.
3. Your divisional rep will then
notify the team captain whether the player has been approved by
Monday before league play.
Members must be 21 years of age
to participate in league play.
Season: A season runs September through May of the following
Match: The night’s play will consist of
games as shown on the current score sheet.
Game: The best
two of three legs. The game is over when either team wins two
Legs. The exception to this rule is the team game which shall
consist of one (1) leg only. One (1) point shall be awarded to
the winning team in the team game only. All other games will be
worth one (1) point for each leg won.
Leg: The single unit
of a game, which may consist of either two (2) or three (3) units
(legs). Note: If the correct double scored in a 01 type game
reaches zero, the leg is over even if more darts are thrown.
Darts thrown after the winning double has been scored are not
Point: Received for winning any leg of the game,
or for winning the team game which shall consist of one leg only
and shall be worth one (1) point.
Dart: A dart
is considered thrown if released as the thrower’s arm has moved
forward towards the dart board while at toe line. Any dropped
dart may be re-thrown.
Turn: A player’s turn is complete
when three (3) darts have been thrown or sufficient darts have
been used to complete or win the leg. The score must be recorded
before the dart(s) have been removed from the board.
An ADO regulation, clock-face bristle board
with exposed wires must be secured to the wall so that the
distance from the center of the board to the floor measures five
feet, eight inches (5’8”), plus or minus one-quarter inch (1/4”).
The foul line will be seven feet, nine and one-quarter inches
(7’9-1/4”) from the surface of the board, measured along the
floor. The diagonal distance from the center of the bull to the
back of the throwing line must measure nine feet, seven and
three-eighths inches (9’7-3/8”), plus or minus one-quarter inch
(1/4”). The board must be stable and the impact of the dart must
not cause the board to shake, wobble, or turn. The dart board
wire spider must not be broken and the double and triple rings
must be within a tolerance of one-thirty second inch (1/32”) of
the normal space measurement of three-eighths inch (3/8”).
The scoring wedge indicated by the twenty (20) shall be the
darker of the two colors, and it must be the top center wedge.
Lights must be affixed in such a way as to brightly
illuminate the board, reducing to a minimum the shadows cast by
the darts and not physically impeding the flight of the darts.
The lighting should be covered on the side toward the thrower to
shield from glare and protect the bulb.
The throwing line
shall be indicated by a tape or raised hockey. Tape: a minimum of
one inch (1”) wide and twenty-four inches (24”) long. A player
can toe the back edge (edge closest to the player) but cannot go
over it. Raised Hockey: A minimum of one inch (1”) wide, a
minimum of one-half inch (1/2”) high a minimum of twenty-four
inches (24”) long. A player can toe the back edge of the hockey
(edge closes to the player) but cannot go over it. If this rule
is violated during the course of the night’s play will result in
the forfeiture of that turn.
The playing area should have
a minimum of two feet (2’) to either side of the tape or raised
hockey with a clear path to the dart board. There should be no
overhanging objects in the playing area that could obstruct the
thrower’s vision or the flight of the dart to the board.
All comments or protests concerning the equipment or playing area
of a particular team should be brought to the attention of the
home team’s captain prior to the match. If the condition is not
corrected and is still a problem, the home team’s captain should
be informed that the match is being played under protest.
A scoreboard or score sheet must be provided for each dart board.
The scoreboard/score sheet should be in a position that the score
may be easily read by players and spectators.
must not exceed twelve inches (12”) in length from the point to
the tip of the flight, nor weigh more than fifty (50) grams per
Bare concrete, wood, or tile floors in front of the
dartboard are prohibited for league play. A carpet or mat at
least three feet by four feet (3’x4’) must extend in front of the
For a house to have one or two teams, it must have
two dart boards. For three or four teams, it must have four dart
A team shall consist of a
minimum of four (4) and a maximum of eight (8) players.
least two (2) team members must be present to compete in league
play, but all eight members may compete on the same night.
A team with only two (2) team members present will forfeit
all of the following:
One (1) – 401 doubles event
(1) – cricket doubles event
Two (2) – cricket singles event
Two (2) – 301 singles event
Two (2) – 501 singles events (A,
B+, and B division only)
The 801 team game can be played
if the team which is short of players wishes to throw it.
A team with only three (3) team members present will forfeit all
of the following:
One (1) – 401 doubles event*
– cricket doubles event*
One (1) – 301 singles event
(1) – crickets single event
*The shorthanded team may
choose to shoot one of their players against two of the
team’s players in these events
The 801 team game can be
played if the team which is short of players wishes to throw it.
Line-ups must be exchanged by
starting time. The home team will provide the score sheets and
the winning team will be responsible for sending them in at the
end of the match. Each team captain (or acting team captain) will
fill out their entire line-up sheet. A team short of players will
leave blank slots in the line-up sheet. Late players may be put
in the blank slots.
At least two (2) team members must be
present to compete in league play, but all eight members may
compete on the same night.
A team with only two (2) team
members present will forfeit all of the following:
– 401 doubles event
One (1) – cricket doubles event
– cricket singles event
Two (2) – 301 singles event
– 501 singles events (A, B+, and B division only)
team game can be played if the team which is short of players
wishes to throw it.
A team with only three (3) team
members present will forfeit all of the following:
– 401 doubles event*
One (1) – cricket doubles event*
(1) – 301 singles event
One (1) – crickets single event
*The shorthanded team may choose to shoot one of their
players against two of the
Other team’s players in these
The 801 team game can be played if the team which
is short of players wishes to throw it.
If one or no
players show, the team must forfeit. The team receiving the
forfeit shall receive their average plus three (3) points, or the
forfeiting team’s losing average plus three (3) points, whichever
is greater. The average shall be computed after five (5) weeks of
play and each week thereafter. The team forfeiting shall receive
no points for that night.
A player arriving late shall not
be permitted to compete in any leg in progress.
The format will consist of the
One (1) – 801 team game, only one leg
worth one point
Two (2) – 401 doubles, double start, double
Two (2) – American cricket doubles
Four (4) – 301
singles, double start, double finish
Four (4) – American
Four (4) – 501 singles, straight in, double
finish (A, B+, and B divisions only)
There is one point
per leg with a maximum of two points for the winning team per
game. The exception is the team game which only has one leg and
is worth one point.
The order of play will follow the
score sheet unless both team captains approve of altering the
sequence of play.
301/401: The purpose of the game is to subtract your turn
scores from a starting total of 301/401 points by starting on a
double and finishing on a double (double bull included). To start
a game, hitting any double will do. To finish, however, the
double has to equal the number of points the player has remaining
as their score. A player “busts” when their three darts (or less)
score more points than remaining in the leg for their team; or,
if the three darts (or less) thrown, leave a score less than two
(2). Darts that miss the scoring face (outside the outer double
wire) do not count.
501/801: These games are identical to
301/401 with two exceptions:
These games are started with
It is not necessary to start by throwing a
(free start, single in, straight in, etc.)
Cricket: The numbers twenty (20) through fifteen (15), inclusive
and bulls are used. Alternate players throw and their scores are
posted by the scorekeeper. The object is to finish by closing all
numbers before the opponent does while also being even or ahead
in points. To close a number, three (3) hits must be scored in
that particular number. One (1) dart in the triple area scores
three (3) hits; one (1) dart in the double area scores two (2)
hits; one (1) dart in the single area scores as one (1) hit.
After a number is closed, all hits in that number scored by the
team that close it, count for the numerical value unless or until
the opposing team has closed that number by scoring three (3)
Beginning the Game:
All game points are
started by throwing for the bull (cork). The visiting team has
the option to throw first with the acknowledgment of the
opponent. The team/player winning the cork (dart closest to the
center of the double bull) will throw fist in the first leg. The
loser of the first leg automatically wins the option to cork
first in the second leg. If a third leg is necessary, the home
team has the option to throw for a bull first (reverse cork) to
decides who starts.
Only players scheduled to play in the
game may throw for the bull (cork).
The dart must remain
in the board in order to count. Additional throws may be made
when throwing for a bull (cork) until such time as the player’s
dart remains in the board. Should the dart of the second thrower
dislodge the dart of the first thrower, a re-throw will be made
with the second thrower now throwing first.
If the first
player’s dart is anywhere in the single or double bull, the
second thrower (upon acknowledgment of a single or double bull)
may request that the dart be removed prior to their throw. A
re-throw will be called if both darts are anywhere in the single
bull or if both darts are in the double bull. Should a re-throw
be called, the second thrower will have the option to throw
first. Note: a double bull always beats a single bull.
Darts may not be touched by anyone prior to the decision of the
players. If the players cannot decide which dart is closest to
the bull, a re-throw will be called and the second thrower will
All matches are
scheduled to start at 7:30 p.m. on the date and at the place
scheduled. All player warm-ups and the line-up sheet should be
completed prior to the 7:30 p.m. starting time.
deadline for starting a match is 7:45 p.m.
There shall be
a maximum of five (5) minutes between each game. Any team
violating this rule will forfeit the game to their opponent.
There shall be a maximum of two (2) minutes between each leg.
Any team violating this rule will forfeit that leg to their
There shall be a maximum of one (1) minute
between each dart. Any person violating this rule will forfeit
their turn to the opposing team member.
must be available for exclusive use of the league members playing
that night and at that location 20 minutes prior to starting time
In the event of severe weather, a recorded
message will be made available approximately one hour prior to
starting time, informing players if the matches scheduled will be
cancelled on that particular night. If scheduled matches have
been cancelled, make-up dates will be designated by the Board.
If there are any questions regarding the cancellation of a
match, the captain should call the S.O.D.A. office for the
Any team forfeiting three entire matches in
either half season or a team forfeiting a match during the last
three (3) weeks of a half season, will be suspended from play for
the remainder of the half season and will lose all banquet
privileges. Each half season will be scheduled, so that each team
plays every opponent team in the division twice within the
season. Once all teams have played all other teams once, all
points accrued in that rotation will not be affected by
divisional forfeitures. In the last play rotation of the half, if
a team forfeits out of the league, all points won or lost by or
to that team will be removed from the division standings. Points
earned from the forfeited team in the first rotation of play will
remain on the board.
If both team captains agree that a
match cannot be played as scheduled, then those teams have two
(2) weeks to replay the match at the scheduled site with approval
of their divisional representative. If the match to be
rescheduled occurs in the last three (3) weeks of the half
season, the teams have one hundred and twenty (120) hours to
replay the match (through Sunday evening of that week). If no
agreement can be reached, the S.O.D.A. Board of Directors will
designate a time and place for the match to be played. A team not
showing to this rescheduled match will be dealt with according to
Each team will pay the
fee set by the S.O.D.A. Board of Directors for the half season
according to the schedule provided at sign-up time.
house (bar) will pay a $100.00 membership fee.
If the dues
owed are not received within seven (7) days of the due date, the
team will forfeit all points earned until dues are paid.
Dues paid by check or money order must have the team name and
number listed on them so the money can be properly credited.
There will be a $25.00 bad check charge for all returned checks.
Late payment of regularly scheduled dues can be reason for
expulsion of a team from the league. No refund will be due for
the monies paid.
New player’s points earned in matches
will not count toward the division standings unless he/she is
paid in full.
captains are responsible for the score sheets being filled out
accurately and properly. Both sheets must include the first and
last names of each player at least once, the division, the date,
team names, and team numbers. The score sheets should also
include the total points won by each team and should be signed by
both captains. Score sheets that are not filled out correctly can
result in a three (3) point deduction.
The score sheet
must be mailed directly to the S.O.D.A. office in the envelopes
provided. The winning team is responsible for mailing in the
score sheet. In case of a tie, the home team will be responsible
for mailing in the score sheet. Envelopes must be postmarked no
later than the Friday following the match.
Both of the
team captains will be responsible for emailing the results to the
S.O.D.A. email address by 5:00 p.m. on the Wednesday following
the match. Email should include the division, team names, team
numbers, and the final score. The penalty for non-compliance is a
loss of three (3) points.
Both teams must supply a score
sheet at the beginning of play. Both score sheets must be filled
out throughout the evening of play. Both score sheets must be
signed by both team captains at the conclusion of play. In the
event that the winning team fails to provide a score sheet, the
losing team may be required to submit their duplicate copy to the
FINES AND PENALTIES
Any team writing a
bad check to S.O.D.A. will be fined 425.00 for each occurrence up
to two. After the second occurrence, only money orders will be
accepted. If the second bad check has been written to S.O.D.A.
and payment is still made by check, the check will be returned
and that team will be considered delinquent in their dues and
will be subject to possible expulsion of the team and the rules
regarding forfeiture as described below. Failure to comply will
result in the loss of banquet tickets.
A team will be
assessed a penalty of three (3) points if no representative is
present at the General Membership Meetings.
A penalty of
three (3) points will be assessed for:
The winning team
failing to send the score sheet to S.O.D.A. by the Friday
following the match
The team captain failing to email the
scores by 5:00 p.m. on the Wednesday following the match
penalty of one (1) point per infraction will be assessed for
failure to include full team name, team number, and captain’s
signature on the score sheet.
Any player playing for more
than one team within a half season will be expelled from the
original team and will forfeit all points earned for the
Failure to pay dues will constitute loss
of all points until the dues are paid.
Any team forfeiting
either half is subject to the following:
A written warning (with the exception of the last three weeks
SECOND OCCURRENCE: Written warning and loss of banquet
THIRD OCCURRENCE: Written announcement of
expulsion from the
RECALL OF OFFICERS
Any team member displeased with any officer may file a recall
which shall consist of a petition stating the name of the
officer, the office held, and the reason for the recall. The
petition must be signed by twenty-five percent (25%) of the team
captains and be accompanied by a twenty-five dollar ($25.00)
deposit. Both parties or sides will have the opportunity to
express their views before a General Membership Meeting. A ballot
will be submitted to the Membership. A 51% majority vote is
needed to ratify the recall. If ratified, the deposit will be
refunded. If not ratified, the deposit will be added to the
General Operating Fund of the Association. The vote of the
General Membership is final.
TROPIES AND BANQUET
Teams receiving awards will receive up to eight (8)
individual team awards plus one (1) sponsor award.
eight (8) banquet tickets are allotted per team according to the
number of active members on the team roster. If desired,
additional tickets may be purchased.
Players must play two
(2) matches in four (4) nights to be eligible for trophies and/or
plaques and banquet tickets.
Players must play a minimum
of 50% in each half season to be eligible for a first place
Teams that tie for either
first or second place will be required to throw a playoff the
first week following the last scheduled night of a season.
No dart may be touched by a
player or scorekeeper prior to the end of the turn. Such action
will result in the forfeiture of that turn.
In order for
the darts to be counted, they must remain in the board for five
seconds after the last dart is thrown. For the dart to be
counted, the point of the dart must be touching the bristles of
the board. If a dart lodges under a wire, it shall be counted
from the side of entry. If the dart lodges at a staple, the
highest value is awarded.
If any dispute arises that can’t
be settled by the team captains, the S.O.D.A. Board of Directors
will make the ruling in the dispute and their ruling will be
final. The match will continue under protest.
In the event
of a protest, the protest must be submitted to the President of
S.O.D.A. in a detailed written report. It must be signed by the
team captain and all members who were present that night. It must
be received by the President within seventy-two (72) hours of the
protested match. If the President’s address is unknown, the
protest may be mailed directly to the S.O.D.A. mailing address.
CONDUCT AT MEETINGS
All team captains will be
notified of the General Membership Meetings seven (7) days prior
to the date of the meeting. These notices will be mailed to the
last provided address or the notice will be made in some other
General Membership Meetings will
proceed as follows:
The President will call the meeting to
Roll call will be taken
The minutes will be read
Old business will be discussed
New business will be discussed
The meeting will be adjourned
Good sportsmanship should be the prevailing attitude during all
Attempts to distract a player while they
are throwing will not be tolerated. Until the distraction is
removed, the time allowance between darts may be waived.
Complaints may result in the Board taking disciplinary action if
a protest is brought forward. If several complaints are made
about an individual or team, severe action will be taken by the
If so requested by the thrower, all spectators and
players must align themselves out of the throwers vision and/or
behind the position from which the thrower is throwing. Players
must stand at least two (2) feet behind the player at the line.
The home team captain should see to it that visiting teams are
treated courteously and are not harassed. Visiting teams are
expected to act as good guests. Trying to win through
intimidation will not be tolerated. Language and conduct should
be acceptable to the owner (or agent of the owner) of the venue
where the match is being played.
In the interest of
sportsmanship, the home team captain should make every attempt to
provide adequate and equal space for the visiting team to watch
and participate in the match. Specifically, space for the
visiting team should not be appreciably further away from the
game board than the home team’s space. Conversely, the visiting
team should be aware of the home team’s right to choose their
APPROPRIATION OF FUNDS
No money beyond
normal operating expenditures shall be taken from S.O.D.A. funds
without Board approval.
A twenty dollar ($20.00) base will
be allowed for special purchases with the consent of the
Treasurer and one (1) Board Member.
The Board of Directors
will ensure that there are sufficient funds reserved to form next